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Resume
Donelle quagraine
Game Designer
In the name of art. We must create
London, United Kingdom GB
DKEQ
Experience
PLEASE GET OUT 2020 - 2021
Genre:3D First-Person, Puzzle-Platformer.
Role: Solo Developer
Engine: Unity
Type: Academic later developed into Personal
Experience
Protect - O! 2019
Genre:2D Endless Runner, Colour Matching Puzzle game
Role: Solo Developer
Engine: Unity
Type: Academic
Skills
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C# Object Oriented Programming
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Unity Software

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In and Out of Engine Design
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Game Development: Concept, Prototyping, Beta, Final Product




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Visual Studio Code
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Photoshop/ Concepts App
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MS Office
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Adaptability to other Game Engines
Unity
Visual Studio
Software Proficiency
Photoshop & Concepts app
MS Office
Willingness to learn other engines
About me...
Motivated Game Developer who spends time creating game mechanics, tools and turning little ideas into full-fledged games.
I also compose my own music in my free time.
More on that on the Hobby Page.

DONELLE QUAGRAINE
Technical Game UI Designer

London South Bank University
Game Design and Development: Second Class 1st Division
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