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Resume

Donelle quagraine

Game Designer
In the name of art. We must create

London, United Kingdom GB

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DKEQ

Experience

PLEASE GET OUT 2020 - 2021

Genre:3D First-Person, Puzzle-Platformer.

Role: Solo Developer

Engine: Unity


Type: Academic later developed into Personal

Experience

Protect - O! 2019

Genre:2D Endless Runner, Colour Matching Puzzle game

Role: Solo Developer

Engine: Unity 


Type: Academic

Skills

  • C# Object Oriented Programming

  • Unity Software

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  • In and Out of Engine Design

  • Game Development: Concept, Prototyping, Beta, Final Product

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  • Visual Studio Code

  • Photoshop/ Concepts App

  • MS Office

  • Adaptability to other Game Engines

Unity

Visual Studio

Software Proficiency 

Photoshop & Concepts app

MS Office

Willingness to learn other engines

About me...

Motivated Game Developer who spends time creating game mechanics, tools and turning little ideas into full-fledged games.

I also compose my own music in my free time.

More on that on the Hobby Page.

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DONELLE QUAGRAINE
Technical Game UI Designer

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London South Bank University
Game Design and Development: Second Class 1st Division

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